The Great
Acceleration

Interactive Installation, Creative Coding, Generative AI, Physical Computing

When
October 2024
Practice
Interactive installation · Generative systems
My contribution
Individual project
Research, design & development
The Great Acceleration — the illuminated physical installation

What does our influence look like?

A moth changes as the world around it changes. The Great Acceleration turns this relationship into an encounter with colour, sound, light, temperature, and movement.

Inspired by the industrial melanism of the peppered moth, I built a physical and generative installation in which visitors can intervene, observe a response, and recognise themselves as part of the environment.

The Great Acceleration — the complete installation film.
From physical input to visible change.

The film shows the scale, material presence, and interaction of the working installation.

From an ecological story to a personal encounter

The research connects human-driven environmental change with the difficulty of perceiving effects that are distributed or delayed. The design question became: how can an individual action feel connected to a larger ecological system?

Historical references, audience questions, and research synthesis informed an experience that can be approached through observation before participation.

Historical references, audience questions, and research synthesis.

Observe. Intervene. Look again.

The experience moves between the scale of an environment and the scale of an individual organism. Visitors first meet the installation, then explore its sensing points, and finally look closely at the changing holographic moth.

Encounter the environment
01

Encounter the environment

Projection and structure introduce the moth as part of a surrounding system.

Change a condition
02

Change a condition

A physical intervention at the sensing points becomes an input to the visual system.

Watch the response
03

Watch the response

The reflective display offers a close view of the resulting form.

Connecting an environmental feedback loop with a spatial encounter.

Translating an environment into form

Arduino preprocesses the physical sensor readings. TouchDesigner maps these values into environmental states and drives the real-time visual workflow, with StreamDiffusion explored for generative imagery. The node network makes the relationship between input, processing, and visual response explicit.

The moth is an artistic interpretation of ecological change. Its transformation is intended to provoke reflection rather than predict biological evolution.

From sensor readings to visual generation and real-time development.
The fabricated structure before the integrated display.

Light, reflection, and a physical presence

I developed the research, spatial concept, sensing setup, and generative visual system. Assembly involved bringing a fabricated frame, sensors, projection, and a reflective display into one working installation.

A close view of the moth and its reflected image.

A response becomes meaningful when a visitor can connect it to their own action.

A next study would examine how visitors interpret that relationship and its ecological message.

The original portfolio

Every board, in full.
Open a board to explore the details.

View all 5 complete boards
01 — Introduction and ecological context
02 — Historical research and audience questions
03 — Interaction concept and spatial arrangement
04 — Technical workflow and generation experiments
05 — Assembly, installation, and visitor experience